
Character Chat
An intuitive ChatGPT interface for talking with fictional and historical characters.
The archive is the conventional fallback view. Every work still reads clearly as a portfolio item, even without the map layer.

An intuitive ChatGPT interface for talking with fictional and historical characters.

A live viral-news and culture site built to package trending internet stories into fast-moving editorial campaigns.

A satirical AI-age landing page that turns content laundering into a polished product joke.

A sleek web-based multi-agent discussion interface built around the idea of many minds in one conversation.

Phil's public home for AI writing, tech projects, future-of-technology essays, and the systems behind that work.

The strategy-map resume site and open-source portfolio framework that turns project history into a living world.
A Blueprint-first Unreal plugin for local character conversations with on-device llama.cpp generation and Qwen3-TTS speech.

Seven years on IBM z/OS support tools: modernizing mainframe debugging, building WebIPCS, and handling SEV1 production incidents under real customer pressure.

An Unreal Engine tower defense game used to explore gameplay systems, worldbuilding, and long-form game development.

Phil's YouTube outpost for public videos, experiments, commentary, and the broader world around his projects.
Level 3 MLZ engineering for IBM z/OS: building Bob-powered coding agents, customer-driven AI workflows, and sub-100ms inference paths for enterprise systems.